SWIG and C#
Introduction
The purpose of the C# module is to offer an automated way of accessing existing C/C++ code from .NET languages. The wrapper code implementation uses C# and the Platform Invoke (PInvoke) interface to access natively compiled C/C++ code. The PInvoke interface has been chosen over Microsoft’s Managed C++ interface as it is portable to both Microsoft Windows and non-Microsoft platforms. PInvoke is part of the ECMA/ISO C# specification. It is also better suited for robust production environments due to the Managed C++ flaw called the Mixed DLL Loading Problem. SWIG C# works equally well on non-Microsoft operating systems such as Linux, Solaris and Apple Mac using Mono.
SWIG 3 and later requires .NET 2.0 at a minimum. There are some minor
exceptions, where the minimum required is .NET 4.0. This is when using
the std::complex and std::list STL containers.
To get the most out of this chapter an understanding of interop is required. The Microsoft Developer Network (MSDN) has a good reference guide in a section titled “Interop Marshaling”. Monodoc, available from the Mono project, has a very useful section titled Interop with native libraries.
SWIG 2 Compatibility
In order to minimize name collisions between names generated based on
input to SWIG and names used in the generated code from the .NET
framework, SWIG 3 fully qualifies the use of all .NET types.
Furthermore, SWIG 3 avoids using directives in generated code. This
breaks backwards compatibility with typemaps, pragmas, etc written for
use with SWIG 2 that assume the presence of using System; or
using System.Runtime.InteropServices; directives in the intermediate
class imports, module imports, or proxy imports. SWIG 3 supports
backwards compatibility though the use of the SWIG2_CSHARP macro. If
SWIG2_CSHARP is defined, SWIG 3 generates using directives in
the intermediate class, module class, and proxy class code similar to
those generated by SWIG 2. This can be done without modifying any of the
input code by passing the -DSWIG2_CSHARP commandline parameter when
executing swig.
Additional command line options
The following table lists the additional commandline options available for the C# module. They can also be seen by using:
swig -csharp -help
C# specific options |
|
|---|---|
-dllimport <dl> |
Override DllImport attribute name to <dl> |
-namespace <nm> |
Generate wrappers into C# namespace <nm> |
-noproxy |
Generate the low-level functional interface instead of proxy classes |
-oldvarnames |
Old intermediary method names for variable wrappers |
-outfile <file> |
Write all C# into a single <file> located in the output directory |
The -outfile option combines all the generated C# code into a single
output file instead of creating multiple C# files. The default, when
this option is not provided, is to generate separate .cs files for the
module class, intermediary class and each of the generated proxy and
type wrapper classes. Note that the file extension (.cs) will not be
automatically added and needs to be provided. Due to possible compiler
limits it is not advisable to use -outfile for large projects.
Differences to the Java module
The C# module is very similar to the Java module, so until some more complete documentation has been written, please use the Java documentation as a guide to using SWIG with C#. The C# module has the same major SWIG features as the Java module. The rest of this section should be read in conjunction with the Java documentation as it lists the main differences. The most notable differences to Java are the following:
When invoking SWIG use the
-csharpcommand line option instead of-java.The
-nopgcppcommand line option does not exist.The
-packagecommand line option does not exist.The
-namespace <name>commandline option will generate all code into the namespace specified by<name>. C# supports nested namespaces that are not lexically nested, so nested namespaces will of course also work. For example:-namespace com.bloggs.widget, will generate code into C# namespaces:namespace com.bloggs.widget { ... }
Note that by default, the generated C# classes have no namespace and the module name is unrelated to namespaces. The module name is just like in Java and is merely used to name some of the generated classes.
The nspace feature is also supported as described in this general section with a C# example. Unlike Java which requires the use of the -package option when using the
nspacefeature, the -namespace option is not mandatory for C#.The
-dllimport <name>commandline option specifies the name of the DLL for theDllImportattribute for every PInvoke method. If this commandline option is not given, theDllImportDLL name is the same as the module name. This option is useful for when one wants to invoke SWIG multiple times on different modules, yet compile all the resulting code into a single DLL.C/C++ variables are wrapped with C# properties and not JavaBean style getters and setters.
Global constants are generated into the module class. There is no constants interface.
There is no implementation for type unsafe enums - not deemed necessary.
The default enum wrapping approach is proper C# enums, not typesafe enums.
Note that %csconst(0) will be ignored when wrapping C/C++ enums with proper C# enums. This is because C# enum items must be initialised from a compile time constant. If an enum item has an initialiser and the initialiser doesn’t compile as C# code, then the %csconstvalue directive must be used as %csconst(0) will have no effect. If it was used, it would generate an illegal runtime initialisation via a PInvoke call.
C# doesn’t support the notion of throws clauses. Therefore there is no ‘throws’ typemap attribute support for adding exception classes to a throws clause. Likewise there is no need for an equivalent to
%javaexception. In fact, throwing C# exceptions works quite differently, see C# Exceptions below.The majority of the typemaps are in csharp.swg, not java.swg.
Typemap equivalent names:
jni -> ctype jtype -> imtype jstype -> cstype javain -> csin javaout -> csout javadirectorin -> csdirectorin javadirectorout -> csdirectorout javainterfaces -> csinterfaces and csinterfaces_derived javabase -> csbase javaclassmodifiers -> csclassmodifiers javacode -> cscode javaimports -> csimports javabody -> csbody javafinalize -> csfinalize javadestruct -> csdisposing and csdispose javadestruct_derived -> csdisposing_derived and csdispose_derived javainterfacecode -> csinterfacecode
Typemap macros:
SWIG_JAVABODY_PROXY -> SWIG_CSBODY_PROXY SWIG_JAVABODY_TYPEWRAPPER -> SWIG_CSBODY_TYPEWRAPPER
Additional typemaps:
csvarin C# code property set typemap csvarout C# code property get typemap csattributes C# attributes for attaching to proxy classes/enums
Additional typemap attributes:
The “null” attribute in the “out” typemap can be specified to provide a value for
$nullto expand into for wrapped functions that return non-void. Normally the default value of0is used. For example this is needed if you change the return type to void:%typemap(ctype) Status "void" %typemap(out, null="") Status { ... }
Feature equivalent names:
%javaconst -> %csconst %javaconstvalue -> %csconstvalue %javamethodmodifiers -> %csmethodmodifiers
Pragma equivalent names:
%pragma(java) -> %pragma(csharp) jniclassbase -> imclassbase jniclassclassmodifiers -> imclassclassmodifiers jniclasscode -> imclasscode jniclassimports -> imclassimports jniclassinterfaces -> imclassinterfaces
Special variable equivalent names:
$javaclassname -> $csclassname $&javaclassname -> $&csclassname $*javaclassname -> $*csclassname $javaclazzname -> $csclazzname $javainput -> $csinput $jnicall -> $imcall $javainterfacename -> $csinterfacename $&javainterfacename -> $&csinterfacename $*javainterfacename -> $*csinterfacename
Unlike the “javain” typemap, the “csin” typemap does not support the ‘pgcpp’ attribute as the C# module does not have a premature garbage collection prevention parameter. The “csin” typemap supports additional optional attributes called ‘cshin’ and ‘terminator’. The “csdirectorin” typemap supports additional optional attributes called ‘terminator’. The ‘cshin’ attribute should contain the parameter type and name whenever a constructor helper function is generated due to the ‘pre’ or ‘post’ attributes. The ‘terminator’ attribute normally just contains a closing brace for when the ‘pre’ attribute contains an opening brace, such as when a C#
usingorfixedblock is started. Note that ‘pre’, ‘post’, ‘terminator’ and ‘cshin’ attributes are not used for marshalling the property set. Please see the Date marshalling example and Date marshalling of properties example for further understanding of these “csin” applicable attributes. Please see the Date marshalling director example for further understanding of the “csdirectorin” attributes.Support for asymmetric type marshalling. The ‘ctype’, ‘imtype’ and ‘cstype’ typemaps support an optional
outattribute which is used for output types. If this typemap attribute is specified, then the type specified in the attribute is used for output types and the type specified in the typemap itself is used for the input type. If this typemap attribute is not specified, then the type used for both input and output is the type specified in the typemap. An example shows thatchar *could be marshalled in different ways,%typemap(imtype, out="global::System.IntPtr") char * "string" char * function(char *);
The output type is thus IntPtr and the input type is string. The resulting intermediary C# code is:
public static extern global::System.IntPtr function(string jarg1);
Support for type attributes. The ‘imtype’ and ‘cstype’ typemaps can have an optional
inattributesandoutattributestypemap attribute. The ‘imtype’ typemap can also have an optionaldirectorinattributesanddirectoroutattributestypemap attribute which attaches to director delegates, an implementation detail of directors, see directors implementation. Note that there are C# attributes and typemap attributes, don’t get confused between the two!! The C# attributes specified in these typemap attributes are generated wherever the type is used in the C# wrappers. These can be used to specify any C# attribute associated with a C/C++ type, but are more typically used for the C#MarshalAsattribute. For example:%typemap(imtype, inattributes="[global::System.Runtime.InteropServices.MarshalAs(UnmanagedType.LPStr)]", outattributes="[return: global::System.Runtime.InteropServices.MarshalAs(UnmanagedType.LPStr)]") const char * "String" const char * GetMsg() {} void SetMsg(const char *msg) {}
The intermediary class will then have the marshalling as specified by everything in the ‘imtype’ typemap:
class examplePINVOKE { ... [global::System.Runtime.InteropServices.DllImport("example", EntryPoint="CSharp_GetMsg")] [return: global::System.Runtime.InteropServices.MarshalAs(UnmanagedType.LPStr)] public static extern String GetMsg(); [global::System.Runtime.InteropServices.DllImport("example", EntryPoint="CSharp_SetMsg")] public static extern void SetMsg([global::System.Runtime.InteropServices.MarshalAs(UnmanagedType.LPStr)]String jarg1); }
Note that the
DllImportattribute is always generated, irrespective of any additional attributes specified.These attributes are associated with the C/C++ parameter type or return type, which is subtly different to the attribute features and typemaps covered next. Note that all these different C# attributes can be combined so that a method has more than one attribute.
The
directorinattributesanddirectoroutattributestypemap attribute are attached to the delegates in the director class, for example, the SwigDelegateBase_0Support for attaching C# attributes to wrapped methods, variables and enum values. This is done using the
%csattributesfeature, see %feature directives. Note that C# attributes are attached to proxy classes and enums using thecsattributestypemap. For example, imagine we have a custom attribute class,ThreadSafeAttribute, for labelling thread safety. The following SWIG code shows how to attach this C# attribute to some methods and the class declaration itself:%typemap(csattributes) AClass "[ThreadSafe]" %csattributes AClass::AClass(double d) "[ThreadSafe(false)]" %csattributes AClass::AMethod() "[ThreadSafe(true)]" %inline %{ class AClass { public: AClass(double a) {} void AMethod() {} }; %}
will generate a C# proxy class:
[ThreadSafe] public class AClass : global::System.IDisposable { ... [ThreadSafe(false)] public AClass(double a) ... [ThreadSafe(true)] public void AMethod() ... }
If C# attributes need adding to the
setorgetpart of C# properties, when wrapping C/C++ variables, they can be added using the ‘csvarin’ and ‘csvarout’ typemaps respectively. Note that the type used for the property is specified in the ‘cstype’ typemap. If the ‘out’ attribute exists in this typemap, then the type used is from the ‘out’ attribute.An example for attaching attributes to the enum and enum values is shown below.
%typemap(csattributes) Couleur "[global::System.ComponentModel.Description(\"Colours\")]" %csattributes Rouge "[global::System.ComponentModel.Description(\"Red\")]" %csattributes Vert "[global::System.ComponentModel.Description(\"Green\")]" %inline %{ enum Couleur { Rouge, Orange, Vert }; %}
which will result in the following C# enum:
[global::System.ComponentModel.Description("Colours")] public enum Couleur { [global::System.ComponentModel.Description("Red")] Rouge, Orange, [global::System.ComponentModel.Description("Green")] Vert }
The intermediary classname has
PINVOKEappended after the module name instead ofJNI, for examplemodulenamePINVOKE.The
%csmethodmodifiersfeature can also be applied to variables as well as methods. In addition to the defaultpublicmodifier that SWIG generates when%csmethodmodifiersis not specified, the feature will also replace thevirtual/new/overridemodifiers that SWIG thinks is appropriate. This feature is useful for some obscure cases where SWIG might get thevirtual/new/overridemodifiers incorrect, for example with multiple inheritance.The name of the intermediary class can be changed from its default, that is, the module name with PINVOKE appended after it. The module directive attribute
imclassnameis used to achieve this:%module (imclassname="name") modulename
If
nameis the same asmodulenamethen the module class name gets changed frommodulenametomodulenameModule.There is no additional ‘premature garbage collection prevention parameter’ as the marshalling of the
HandleRefobject takes care of ensuring a reference to the proxy class is held until the unmanaged call completed.
-dllimport commandline option if
specified, otherwise it is equivalent to the $module special
variable.The directory Examples/csharp has a number of simple examples.
Visual Studio .NET 2003 solution and project files are available for
compiling with the Microsoft .NET C# compiler on Windows. This also
works with newer versions of Visual Studio if you allow it to convert
the solution to the latest version. If your SWIG installation went well
on a Unix environment and your C# compiler was detected, you should be
able to type make in each example directory. After SWIG has run and
both the C# and C/C++ compilers have finished building, the examples
will be run, by either running runme.exe or by running
mono runme.exe (Mono C# compiler). Windows users can also get the
examples working using a Cygwin or
MinGW environment for automatic configuration
of the example makefiles. Any one of the C# compilers (Mono or
Microsoft) can be detected from within a Cygwin or Mingw environment if
installed in your path.
Void pointers
By default SWIG treats void * as any other pointer and hence
marshalls it as a type wrapper class called SWIGTYPE_p_void. If you
want to marshall with the .NET System.IntPtr type instead, there is
a simple set of named typemaps called void *VOID_INT_PTR that can be
used. They can be applied like any other named typemaps:
%apply void *VOID_INT_PTR { void * }
void * f(void *v);
C# Arrays
There are various ways to pass arrays from C# to C/C++. The default
wrapping treats arrays as pointers and as such simple type wrapper
classes are generated, eg SWIGTYPE_p_int when wrapping the C type
int [] or int *. This gives a rather restricted use of the
underlying unmanaged code and the most practical way to use arrays is to
enhance or customise with one of the following three approaches; namely
the SWIG C arrays library, P/Invoke default array marshalling or pinned
arrays.
The SWIG C arrays library
The C arrays library keeps all the array memory in the unmanaged layer. The library is available to all language modules and is documented in the carrays.i library section. Please refer to this section for details, but for convenience, the C# usage for the two examples outlined there is shown below.
For the %array_functions example, the equivalent usage would be:
SWIGTYPE_p_double a = example.new_doubleArray(10); // Create an array
for (int i=0; i<10; i++)
example.doubleArray_setitem(a, i, 2*i); // Set a value
example.print_array(a); // Pass to C
example.delete_doubleArray(a); // Destroy array
and for the %array_class example, the equivalent usage would be:
doubleArray c = new doubleArray(10); // Create double[10]
for (int i=0; i<10; i++)
c.setitem(i, 2*i); // Assign values
example.print_array(c.cast()); // Pass to C
Managed arrays using P/Invoke default array marshalling
In the P/Invoke default marshalling scheme, one needs to designate whether the invoked function will treat a managed array parameter as input, output, or both. When the function is invoked, the CLR allocates a separate chunk of memory as big as the given managed array, which is automatically released at the end of the function call. If the array parameter is marked as being input, the content of the managed array is copied into this buffer when the call is made. Correspondingly, if the array parameter is marked as being output, the contents of the reserved buffer are copied back into the managed array after the call returns. A pointer to this buffer is passed to the native function.
The reason for allocating a separate buffer is to leave the CLR free to relocate the managed array object during garbage collection. If the overhead caused by the copying is causing a significant performance penalty, consider pinning the managed array and passing a direct reference as described in the next section.
For more information on the subject, see the Default Marshaling for Arrays article on MSDN.
The P/Invoke default marshalling is supported by the arrays_csharp.i
library via the INPUT, OUTPUT and INOUT typemaps. Let’s look at some
example usage. Consider the following C function:
void myArrayCopy(int *sourceArray, int *targetArray, int nitems);
We can now instruct SWIG to use the default marshalling typemaps by
%include "arrays_csharp.i"
%apply int INPUT[] {int *sourceArray}
%apply int OUTPUT[] {int *targetArray}
As a result, we get the following method in the module class:
public static void myArrayCopy(int[] sourceArray, int[] targetArray, int nitems) {
examplePINVOKE.myArrayCopy(sourceArray, targetArray, nitems);
}
If we look beneath the surface at the corresponding intermediary class code, we see that SWIG has generated code that uses attributes (from the System.Runtime.InteropServices namespace) to tell the CLR to use default marshalling for the arrays:
[global::System.Runtime.InteropServices.DllImport("example", EntryPoint="CSharp_myArrayCopy")]
public static extern void myArrayCopy([global::System.Runtime.InteropServices.In, global::System.Runtime.InteropServices.MarshalAs(UnmanagedType.LPArray)]int[] jarg1,
[global::System.Runtime.InteropServices.Out, global::System.Runtime.InteropServices.MarshalAs(UnmanagedType.LPArray)]int[] jarg2,
int jarg3);
As an example of passing an inout array (i.e. the target function will both read from and write to the array), consider this C function that swaps a given number of elements in the given arrays:
void myArraySwap(int *array1, int *array2, int nitems);
Now, we can instruct SWIG to wrap this by
%include "arrays_csharp.i"
%apply int INOUT[] {int *array1}
%apply int INOUT[] {int *array2}
This results in the module class method
public static void myArraySwap(int[] array1, int[] array2, int nitems) {
examplePINVOKE.myArraySwap(array1, array2, nitems);
}
and intermediary class method
[global::System.Runtime.InteropServices.DllImport("example", EntryPoint="CSharp_myArraySwap")]
public static extern void myArraySwap([global::System.Runtime.InteropServices.In, global::System.Runtime.InteropServices.Out, global::System.Runtime.InteropServices.MarshalAs(UnmanagedType.LPArray)]int[] jarg1,
[global::System.Runtime.InteropServices.In, global::System.Runtime.InteropServices.Out, global::System.Runtime.InteropServices.MarshalAs(UnmanagedType.LPArray)]int[] jarg2,
int jarg3);
Managed arrays using pinning
It is also possible to pin a given array in memory (i.e. fix its location in memory), obtain a direct pointer to it, and then pass this pointer to the wrapped C/C++ function. This approach involves no copying, but it makes the work of the garbage collector harder as the managed array object can not be relocated before the fix on the array is released. You should avoid fixing arrays in memory in cases where the control may re-enter the managed side via a callback and/or another thread may produce enough garbage to trigger garbage collection.
For more information, see the fixed statement in the C# language reference.
Now let’s look at an example using pinning, thus avoiding the CLR making
copies of the arrays passed as parameters. The arrays_csharp.i
library file again provides the required support via the FIXED
typemaps. Let’s use the same function from the previous section:
void myArrayCopy(int *sourceArray, int *targetArray, int nitems);
We now need to declare the module class method unsafe, as we are using pointers:
%csmethodmodifiers myArrayCopy "public unsafe";
Apply the appropriate typemaps to the array parameters:
%include "arrays_csharp.i"
%apply int FIXED[] {int *sourceArray}
%apply int FIXED[] {int *targetArray}
Notice that there is no need for separate in, out or inout typemaps as is the case when using P/Invoke default marshalling.
As a result, we get the following method in the module class:
public unsafe static void myArrayCopy(int[] sourceArray, int[] targetArray, int nitems) {
fixed ( int *swig_ptrTo_sourceArray = sourceArray ) {
fixed ( int *swig_ptrTo_targetArray = targetArray ) {
{
examplePINVOKE.myArrayCopy((global::System.IntPtr)swig_ptrTo_sourceArray, (global::System.IntPtr)swig_ptrTo_targetArray,
nitems);
}
}
}
}
On the method signature level the only difference to the version using P/Invoke default marshalling is the “unsafe” quantifier, which is required because we are handling pointers.
Also the intermediary class method looks a little different from the default marshalling example - the method is expecting an IntPtr as the parameter type.
[global::System.Runtime.InteropServices.DllImport("example", EntryPoint="CSharp_myArrayCopy")]
public static extern void myArrayCopy(global::System.IntPtr jarg1, global::System.IntPtr jarg2, int jarg3);
C# Exceptions
It is possible to throw a C# Exception from C/C++ code. SWIG already
provides the framework for throwing C# exceptions if it is able to
detect that a C++ exception could be thrown. Automatically detecting
that a C++ exception could be thrown is only possible when a C++
exception specification is used, see Exception
specifications. The
Exception handling with
%exception section
details the %exception feature. Customised code for handling
exceptions with or without a C++ exception specification is possible and
the details follow. However anyone wishing to do this should be familiar
with the contents of the sections referred to above.
Unfortunately a C# exception cannot simply be thrown from unmanaged code for a variety of reasons. Most notably being that throwing a C# exception results in exceptions being thrown across the C PInvoke interface and C does not understand exceptions. The design revolves around a C# exception being constructed and stored as a pending exception, to be thrown only when the unmanaged code has completed. Implementing this is a tad involved and there are thus some unusual typemap constructs. Some practical examples follow and they should be read in conjunction with the rest of this section.
First some details about the design that must be followed. Each typemap
or feature that generates unmanaged code supports an attribute
called canthrow. This is simply a flag which when set indicates that
the code in the typemap/feature has code which might want to throw a C#
exception. The code in the typemap/feature can then raise a C# exception
by calling one of the C functions, SWIG_CSharpSetPendingException()
or SWIG_CSharpSetPendingExceptionArgument(). When called, the
function makes a callback into the managed world via a delegate. The
callback creates and stores an exception ready for throwing when the
unmanaged code has finished. The typemap/feature unmanaged code is then
expected to force an immediate return from the unmanaged wrapper
function, so that the pending managed exception can then be thrown. The
support code has been carefully designed to be efficient as well as
thread-safe. However to achieve the goal of efficiency requires some
optional code generation in the managed code typemaps. Code to check
for pending exceptions is generated if and only if the unmanaged code
has code to set a pending exception, that is if the canthrow
attribute is set. The optional managed code is generated using the
excode typemap attribute and $excode special variable in the
relevant managed code typemaps. Simply, if any relevant unmanaged code
has the canthrow attribute set, then any occurrences of $excode
is replaced with the code in the excode attribute. If the
canthrow attribute is not set, then any occurrences of $excode
are replaced with nothing.
The prototypes for the SWIG_CSharpSetPendingException() and
SWIG_CSharpSetPendingExceptionArgument() functions are
static void SWIG_CSharpSetPendingException(SWIG_CSharpExceptionCodes code,
const char *msg);
static void SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpExceptionArgumentCodes code,
const char *msg,
const char *param_name);
The first parameter defines which .NET exceptions can be thrown:
typedef enum {
SWIG_CSharpApplicationException,
SWIG_CSharpArithmeticException,
SWIG_CSharpDivideByZeroException,
SWIG_CSharpIndexOutOfRangeException,
SWIG_CSharpInvalidCastException,
SWIG_CSharpInvalidOperationException,
SWIG_CSharpIOException,
SWIG_CSharpNullReferenceException,
SWIG_CSharpOutOfMemoryException,
SWIG_CSharpOverflowException,
SWIG_CSharpSystemException
} SWIG_CSharpExceptionCodes;
typedef enum {
SWIG_CSharpArgumentException,
SWIG_CSharpArgumentNullException,
SWIG_CSharpArgumentOutOfRangeException,
} SWIG_CSharpExceptionArgumentCodes;
where, for example, SWIG_CSharpApplicationException corresponds to
the .NET exception, ApplicationException. The msg and
param_name parameters contain the C# exception message and parameter
name associated with the exception.
The %exception feature in C# has the canthrow attribute set. The
%csnothrowexception feature is like %exception, but it does not
have the canthrow attribute set so should only be used when a C#
exception is not created.
C# exception example using “check” typemap
Let’s say we have the following simple C++ method:
void positivesonly(int number);
and we want to check that the input number is always positive and if
not throw a C# ArgumentOutOfRangeException. The “check” typemap is
designed for checking input parameters. Below you will see the
canthrow attribute is set because the code contains a call to
SWIG_CSharpSetPendingExceptionArgument(). The full example follows:
%module example
%typemap(check, canthrow=1) int number %{
if ($1 < 0) {
SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentOutOfRangeException,
"only positive numbers accepted", "number");
return $null;
}
// SWIGEXCODE is a macro used by many other csout typemaps
%define SWIGEXCODE
"\n if ($modulePINVOKE.SWIGPendingException.Pending)"
"\n throw $modulePINVOKE.SWIGPendingException.Retrieve();"
%enddef
%typemap(csout, excode=SWIGEXCODE) void {
$imcall;$excode
}
%}
%inline %{
void positivesonly(int number) {
}
%}
When the following C# code is executed:
public class runme {
static void Main() {
example.positivesonly(-1);
}
}
The exception is thrown:
Unhandled Exception: System.ArgumentOutOfRangeException: only positive numbers accepted
Parameter name: number
in <0x00034> example:positivesonly (int)
in <0x0000c> runme:Main ()
Now let’s analyse the generated code to gain a fuller understanding of the typemaps. The generated unmanaged C++ code is:
SWIGEXPORT void SWIGSTDCALL CSharp_positivesonly(int jarg1) {
int arg1 ;
arg1 = (int)jarg1;
if (arg1 < 0) {
SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentOutOfRangeException,
"only positive numbers accepted", "number");
return ;
}
positivesonly(arg1);
}
This largely comes from the “check” typemap. The managed code in the module class is:
public class example {
public static void positivesonly(int number) {
examplePINVOKE.positivesonly(number);
if (examplePINVOKE.SWIGPendingException.Pending)
throw examplePINVOKE.SWIGPendingException.Retrieve();
}
}
This comes largely from the “csout” typemap.
The “csout” typemap is the same as the default void “csout” typemap so
is not strictly necessary for the example. However, it is shown to
demonstrate what managed output code typemaps should contain, that is, a
$excode special variable and an excode attribute. Also note that
$excode is expanded into the code held in the excode attribute.
The $imcall as always expands into
examplePINVOKE.positivesonly(number). The exception support code in
the intermediary class, examplePINVOKE, is not shown, but is
contained within the inner classes, SWIGPendingException and
SWIGExceptionHelper and is always generated. These classes can be
seen in any of the generated wrappers. However, all that is required of
a user is as demonstrated in the “csin” typemap above. That is, is to
check SWIGPendingException.Pending and to throw the exception
returned by SWIGPendingException.Retrieve().
If the “check” typemap did not exist, then the following module class would instead be generated:
public class example {
public static void positivesonly(int number) {
examplePINVOKE.positivesonly(number);
}
}
Here we see the pending exception checking code is omitted. In fact, the
code above would be generated if the canthrow attribute was not in
the “check” typemap, such as:
%typemap(check) int number %{
if ($1 < 0) {
SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentOutOfRangeException,
"only positive numbers accepted", "number");
return $null;
}
%}
Note that if SWIG detects you have used
SWIG_CSharpSetPendingException() or
SWIG_CSharpSetPendingExceptionArgument() without setting the
canthrow attribute you will get a warning message similar to
example.i:21: Warning 845: Unmanaged code contains a call to a SWIG_CSharpSetPendingException
method and C# code does not handle pending exceptions via the canthrow attribute.
Actually it will issue this warning for any function beginning with
SWIG_CSharpSetPendingException.
C# exception example using %exception
Let’s consider a similar, but more common example that throws a C++
exception from within a wrapped function. We can use %exception as
mentioned in Exception handling with
%exception.
%exception negativesonly(int value) %{
try {
$action
} catch (std::out_of_range e) {
SWIG_CSharpSetPendingException(SWIG_CSharpApplicationException, e.what());
return $null;
}
%}
%inline %{
#include <stdexcept>
void negativesonly(int value) {
if (value >= 0)
throw std::out_of_range("number should be negative");
}
%}
The generated unmanaged code this time catches the C++ exception and
converts it into a C# ApplicationException.
SWIGEXPORT void SWIGSTDCALL CSharp_negativesonly(int jarg1) {
int arg1 ;
arg1 = (int)jarg1;
try {
negativesonly(arg1);
} catch (std::out_of_range e) {
SWIG_CSharpSetPendingException(SWIG_CSharpApplicationException, e.what());
return ;
}
}
The managed code generated does check for the pending exception as
mentioned earlier as the C# version of %exception has the
canthrow attribute set by default:
public static void negativesonly(int value) {
examplePINVOKE.negativesonly(value);
if (examplePINVOKE.SWIGPendingException.Pending)
throw examplePINVOKE.SWIGPendingException.Retrieve();
}
C# exception example using exception specifications
When C++ exception specifications are used, SWIG is able to detect that
the method might throw an exception. By default SWIG will automatically
generate code to catch the exception and convert it into a managed
ApplicationException, as defined by the default “throws” typemaps.
The following example has a user supplied “throws” typemap which is used
whenever an exception specification contains a std::out_of_range,
such as the evensonly method below.
%typemap(throws, canthrow=1) std::out_of_range {
SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentException, $1.what(), NULL);
return $null;
}
%inline %{
#include <stdexcept>
void evensonly(int input) throw (std::out_of_range) {
if (input%2 != 0)
throw std::out_of_range("number is not even");
}
%}
Note that the type for the throws typemap is the type in the exception specification. SWIG generates a try catch block with the throws typemap code in the catch handler.
SWIGEXPORT void SWIGSTDCALL CSharp_evensonly(int jarg1) {
int arg1 ;
arg1 = (int)jarg1;
try {
evensonly(arg1);
}
catch(std::out_of_range &_e) {
{
SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentException, (&_e)->what(), NULL);
return ;
}
}
}
Multiple catch handlers are generated should there be more than one exception specifications declared.
Custom C# ApplicationException example
This example involves a user defined exception. The conventional .NET
exception handling approach is to create a custom
ApplicationException and throw it in your application. The goal in
this example is to convert the STL std::out_of_range exception into
one of these custom .NET exceptions.
The default exception handling is quite easy to use as the
SWIG_CSharpSetPendingException() and
SWIG_CSharpSetPendingExceptionArgument() methods are provided by
SWIG. However, for a custom C# exception, the boiler plate code that
supports these functions needs replicating. In essence this consists of
some C/C++ code and C# code. The C/C++ code can be generated into the
wrapper file using the %insert(runtime) directive and the C# code
can be generated into the intermediary class using the imclasscode
pragma as follows:
%insert(runtime) %{
// Code to handle throwing of C# CustomApplicationException from C/C++ code.
// The equivalent delegate to the callback, CSharpExceptionCallback_t, is CustomExceptionDelegate
// and the equivalent customExceptionCallback instance is customDelegate
typedef void (SWIGSTDCALL* CSharpExceptionCallback_t)(const char *);
CSharpExceptionCallback_t customExceptionCallback = NULL;
extern "C" SWIGEXPORT
void SWIGSTDCALL CustomExceptionRegisterCallback(CSharpExceptionCallback_t customCallback) {
customExceptionCallback = customCallback;
}
// Note that SWIG detects any method calls named starting with
// SWIG_CSharpSetPendingException for warning 845
static void SWIG_CSharpSetPendingExceptionCustom(const char *msg) {
customExceptionCallback(msg);
}
%}
%pragma(csharp) imclasscode=%{
class CustomExceptionHelper {
// C# delegate for the C/C++ customExceptionCallback
public delegate void CustomExceptionDelegate(string message);
static CustomExceptionDelegate customDelegate =
new CustomExceptionDelegate(SetPendingCustomException);
[global::System.Runtime.InteropServices.DllImport("$dllimport", EntryPoint="CustomExceptionRegisterCallback")]
public static extern
void CustomExceptionRegisterCallback(CustomExceptionDelegate customCallback);
static void SetPendingCustomException(string message) {
SWIGPendingException.Set(new CustomApplicationException(message));
}
static CustomExceptionHelper() {
CustomExceptionRegisterCallback(customDelegate);
}
}
static CustomExceptionHelper exceptionHelper = new CustomExceptionHelper();
%}
The method stored in the C# delegate instance, customDelegate is
what gets called by the C/C++ callback. However, the equivalent to the
C# delegate, that is the C/C++ callback, needs to be assigned before any
unmanaged code is executed. This is achieved by putting the
initialisation code in the intermediary class. Recall that the
intermediary class contains all the PInvoke methods, so the static
variables in the intermediary class will be initialised before any of
the PInvoke methods in this class are called. The exceptionHelper
static variable ensures the C/C++ callback is initialised with the value
in customDelegate by calling the CustomExceptionRegisterCallback
method in the CustomExceptionHelper static constructor. Once this
has been done, unmanaged code can make callbacks into the managed world
as customExceptionCallback will be initialised with a valid
callback/delegate. Any calls to
SWIG_CSharpSetPendingExceptionCustom() will make the callback to
create the pending exception in the same way that
SWIG_CSharpSetPendingException() and
SWIG_CSharpSetPendingExceptionArgument() does. In fact the method
has been similarly named so that SWIG can issue the warning about
missing canthrow attributes as discussed earlier. It is an
invaluable warning as it is easy to forget the canthrow attribute
when writing typemaps/features.
The SWIGPendingException helper class is not shown, but is generated
as an inner class into the intermediary class. It stores the pending
exception in Thread Local Storage so that the exception handling
mechanism is thread safe.
The boiler plate code above must be used in addition to a handcrafted
CustomApplicationException:
// Custom C# Exception
class CustomApplicationException : global::System.ApplicationException {
public CustomApplicationException(string message)
: base(message) {
}
}
and the SWIG interface code:
%typemap(throws, canthrow=1) std::out_of_range {
SWIG_CSharpSetPendingExceptionCustom($1.what());
return $null;
}
%inline %{
void oddsonly(int input) throw (std::out_of_range) {
if (input%2 != 1)
throw std::out_of_range("number is not odd");
}
%}
The “throws” typemap now simply calls our new
SWIG_CSharpSetPendingExceptionCustom() function so that the
exception can be caught, as such:
try {
example.oddsonly(2);
} catch (CustomApplicationException e) {
...
}
C# Directors
The SWIG directors feature adds extra code to the generated C# proxy classes that enable these classes to be used in cross-language polymorphism. Essentially, it enables unmanaged C++ code to call back into managed code for virtual methods so that a C# class can derive from a wrapped C++ class.
The following sections provide information on the C# director implementation and contain most of the information required to use the C# directors. However, the Java directors section should also be read in order to gain more insight into directors.
Directors example
Imagine we are wrapping a C++ base class, Base, from which we would
like to inherit in C#. Such a class is shown below as well as another
class, Caller, which calls the virtual method UIntMethod from
pure unmanaged C++ code.
// file: example.h
class Base {
public:
virtual ~Base() {}
virtual unsigned int UIntMethod(unsigned int x) {
std::cout << "Base - UIntMethod(" << x << ")" << std::endl;
return x;
}
virtual void BaseBoolMethod(const Base &b, bool flag) {}
};
class Caller {
public:
Caller(): m_base(0) {}
~Caller() { delBase(); }
void set(Base *b) { delBase(); m_base = b; }
void reset() { m_base = 0; }
unsigned int UIntMethodCall(unsigned int x) { return m_base->UIntMethod(x); }
private:
Base *m_base;
void delBase() { delete m_base; m_base = 0; }
};
The director feature is turned off by default and the following simple
interface file shows how directors are enabled for the class Base.
/* File : example.i */
%module(directors="1") example
%{
#include "example.h"
%}
%feature("director") Base;
%include "example.h"
The following is a C# class inheriting from Base:
public class CSharpDerived : Base
{
public override uint UIntMethod(uint x)
{
Console.WriteLine("CSharpDerived - UIntMethod({0})", x);
return x;
}
}
The Caller class can demonstrate the UIntMethod method being
called from unmanaged code using the following C# code:
public class runme
{
static void Main()
{
Caller myCaller = new Caller();
// Test pure C++ class
using (Base myBase = new Base())
{
makeCalls(myCaller, myBase);
}
// Test director / C# derived class
using (Base myBase = new CSharpDerived())
{
makeCalls(myCaller, myBase);
}
}
static void makeCalls(Caller myCaller, Base myBase)
{
myCaller.set(myBase);
myCaller.UIntMethodCall(123);
myCaller.reset();
}
}
If the above is run, the output is then:
Base - UIntMethod(123)
CSharpDerived - UIntMethod(123)
Directors implementation
The previous section demonstrated a simple example where the virtual
UIntMethod method was called from C++ code, even when the overridden
method is implemented in C#. The intention of this section is to gain an
insight into how the director feature works. It shows the generated code
for the two virtual methods, UIntMethod and BaseBoolMethod, when
the director feature is enabled for the Base class.
Below is the generated C# Base director class.
public class Base : global::System.IDisposable {
private global::System.Runtime.InteropServices.HandleRef swigCPtr;
protected bool swigCMemOwn;
internal Base(global::System.IntPtr cPtr, bool cMemoryOwn) {
swigCMemOwn = cMemoryOwn;
swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr);
}
internal static global::System.Runtime.InteropServices.HandleRef getCPtr(Base obj) {
return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr;
}
~Base() {
Dispose();
}
public virtual void Dispose() {
lock(this) {
if(swigCPtr.Handle != global::System.IntPtr.Zero && swigCMemOwn) {
swigCMemOwn = false;
examplePINVOKE.delete_Base(swigCPtr);
}
swigCPtr = new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero);
global::System.GC.SuppressFinalize(this);
}
}
public virtual uint UIntMethod(uint x) {
uint ret = examplePINVOKE.Base_UIntMethod(swigCPtr, x);
return ret;
}
public virtual void BaseBoolMethod(Base b, bool flag) {
examplePINVOKE.Base_BaseBoolMethod(swigCPtr, Base.getCPtr(b), flag);
if (examplePINVOKE.SWIGPendingException.Pending)
throw examplePINVOKE.SWIGPendingException.Retrieve();
}
public Base() : this(examplePINVOKE.new_Base(), true) {
SwigDirectorConnect();
}
private void SwigDirectorConnect() {
if (SwigDerivedClassHasMethod("UIntMethod", swigMethodTypes0))
swigDelegate0 = new SwigDelegateBase_0(SwigDirectorMethodUIntMethod);
if (SwigDerivedClassHasMethod("BaseBoolMethod", swigMethodTypes1))
swigDelegate1 = new SwigDelegateBase_1(SwigDirectorMethodBaseBoolMethod);
examplePINVOKE.Base_director_connect(swigCPtr, swigDelegate0, swigDelegate1);
}
private bool SwigDerivedClassHasMethod(string methodName, global::System.global::System.Type[] methodTypes) {
System.Reflection.MethodInfo methodInfo = this.GetType().GetMethod(methodName, methodTypes);
bool hasDerivedMethod = methodInfo.DeclaringType.IsSubclassOf(typeof(Base));
return hasDerivedMethod;
}
private uint SwigDirectorMethodUIntMethod(uint x) {
return UIntMethod(x);
}
private void SwigDirectorMethodBaseBoolMethod(global::System.IntPtr b, bool flag) {
BaseBoolMethod(new Base(b, false), flag);
}
public delegate uint SwigDelegateBase_0(uint x);
public delegate void SwigDelegateBase_1(global::System.IntPtr b, bool flag);
private SwigDelegateBase_0 swigDelegate0;
private SwigDelegateBase_1 swigDelegate1;
private static global::System.Type[] swigMethodTypes0 = new global::System.Type[] { typeof(uint) };
private static global::System.Type[] swigMethodTypes1 = new global::System.Type[] { typeof(Base), typeof(bool) };
}
Everything from the SwigDirectorConnect() method and below is code
that is only generated when directors are enabled. The design comprises
a C# delegate being initialised for each virtual method on construction
of the class. Let’s examine the BaseBoolMethod.
In the Base constructor a call is made to SwigDirectorConnect()
which contains the initialisation code for all the virtual methods. It
uses a support method, SwigDerivedClassHasMethod(), which simply
uses reflection to determine if the named method, BaseBoolMethod, with
the list of required parameter types, exists in a subclass. If it does
not exist, the delegate is not initialised as there is no need for
unmanaged code to call back into managed C# code. However, if there is
an overridden method in any subclass, the delegate is required. It is
then initialised to the SwigDirectorMethodBaseBoolMethod which in
turn will call BaseBoolMethod if invoked. The delegate is not
initialised to the BaseBoolMethod directly as quite often types will
need marshalling from the unmanaged type to the managed type in which
case an intermediary method (SwigDirectorMethodBaseBoolMethod) is
required for the marshalling. In this case, the C# Base class needs
to be created from the unmanaged IntPtr type.
The last thing that SwigDirectorConnect() does is to pass the
delegates to the unmanaged code. It calls the intermediary method
Base_director_connect() which is really a call to the C function
CSharp_Base_director_connect(). This method simply maps each C#
delegate onto a C function pointer.
SWIGEXPORT void SWIGSTDCALL CSharp_Base_director_connect(void *objarg,
SwigDirector_Base::SWIG_Callback0_t callback0,
SwigDirector_Base::SWIG_Callback1_t callback1) {
Base *obj = (Base *)objarg;
SwigDirector_Base *director = dynamic_cast<SwigDirector_Base *>(obj);
if (director) {
director->swig_connect_director(callback0, callback1);
}
}
class SwigDirector_Base : public Base, public Swig::Director {
public:
SwigDirector_Base();
virtual unsigned int UIntMethod(unsigned int x);
virtual ~SwigDirector_Base();
virtual void BaseBoolMethod(Base const &b, bool flag);
typedef unsigned int (SWIGSTDCALL* SWIG_Callback0_t)(unsigned int);
typedef void (SWIGSTDCALL* SWIG_Callback1_t)(void *, unsigned int);
void swig_connect_director(SWIG_Callback0_t callbackUIntMethod,
SWIG_Callback1_t callbackBaseBoolMethod);
private:
SWIG_Callback0_t swig_callbackUIntMethod;
SWIG_Callback1_t swig_callbackBaseBoolMethod;
void swig_init_callbacks();
};
void SwigDirector_Base::swig_connect_director(SWIG_Callback0_t callbackUIntMethod,
SWIG_Callback1_t callbackBaseBoolMethod) {
swig_callbackUIntMethod = callbackUIntMethod;
swig_callbackBaseBoolMethod = callbackBaseBoolMethod;
}
Note that for each director class SWIG creates an unmanaged director
class for making the callbacks. For example Base has
SwigDirector_Base and SwigDirector_Base is derived from
Base. Should a C# class be derived from Base, the underlying C++
SwigDirector_Base is created rather than Base. The
SwigDirector_Base class then implements all the virtual methods,
redirecting calls up to managed code if the callback/delegate is
non-zero. The implementation of SwigDirector_Base::BaseBoolMethod
shows this - the callback is made by invoking the
swig_callbackBaseBoolMethod function pointer:
void SwigDirector_Base::BaseBoolMethod(Base const &b, bool flag) {
void * jb = 0 ;
unsigned int jflag ;
if (!swig_callbackBaseBoolMethod) {
Base::BaseBoolMethod(b, flag);
return;
} else {
jb = (Base *) &b;
jflag = flag;
swig_callbackBaseBoolMethod(jb, jflag);
}
}
The delegates from the above example are public by default:
public delegate uint SwigDelegateBase_0(uint x);
public delegate void SwigDelegateBase_1(global::System.IntPtr b, bool flag);
These can be changed if desired via the csdirectordelegatemodifiers
%feature directive. For
example, using %feature("csdirectordelegatemodifiers") "internal"
before SWIG parses the Base class will change all the delegates to
internal:
internal delegate uint SwigDelegateBase_0(uint x);
internal delegate void SwigDelegateBase_1(global::System.IntPtr b, bool flag);
Director caveats
There is a subtle gotcha with directors. If default parameters are used, it is recommended to follow a pattern of always calling a single method in any C# derived class. An example will clarify this and the reasoning behind the recommendation. Consider the following C++ class wrapped as a director class:
class Defaults {
public:
virtual ~Defaults();
virtual void DefaultMethod(int a=-100);
};
Recall that C++ methods with default parameters generate overloaded
methods for each defaulted parameter, so a C# derived class can be
created with two DefaultMethod override methods:
public class CSharpDefaults : Defaults
{
public override void DefaultMethod()
{
DefaultMethod(-100); // note C++ default value used
}
public override void DefaultMethod(int x)
{
}
}
It may not be clear at first, but should a user intend to call
CSharpDefaults.DefaultMethod() from C++, a call is actually made to
CSharpDefaults.DefaultMethod(int). This is because the initial call
is made in C++ and therefore the DefaultMethod(int) method will be
called as is expected with C++ calls to methods with defaults, with the
default being set to -100. The callback/delegate matching this method is
of course the overloaded method DefaultMethod(int). However, a call
from C# to CSharpDefaults.DefaultMethod() will of course call this
exact method and in order for behaviour to be consistent with calls from
C++, the implementation should pass the call on to
CSharpDefaults.DefaultMethod(int)using the C++ default value, as
shown above.
Multiple modules
When using multiple modules it is possible to
compile each SWIG generated wrapper into a different assembly. However,
by default the generated code may not compile if generated classes in
one assembly use generated classes in another assembly. The visibility
of the getCPtr() and pointer constructor generated from the
csbody typemaps needs changing. The default visibility is
internal but it needs to be public for access from a different
assembly. Just changing ‘internal’ to ‘public’ in the typemap achieves
this. Two macros are available in csharp.swg to make this easier and
using them is the preferred approach over simply copying the typemaps
and modifying as this is forward compatible with any changes in the
csbody typemap in future versions of SWIG. The macros are for the
proxy and typewrapper classes and can respectively be used to to make
the method and constructor public:
SWIG_CSBODY_PROXY(public, public, SWIGTYPE)
SWIG_CSBODY_TYPEWRAPPER(public, public, public, SWIGTYPE)
Alternatively, instead of exposing these as public, consider using the
[assembly:InternalsVisibleTo("Name")] attribute available in the
.NET framework when you know which assemblies these can be exposed to.
Another approach would be to make these public, but also to hide them
from intellisense by using the
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
attribute if you don’t want users to easily stumble upon these so called
‘internal workings’ of the wrappers.
C# Typemap examples
This section includes a few examples of typemaps. For more examples, you
might look at the files “csharp.swg” and “typemaps.i” in the
SWIG library.
Memory management when returning references to member variables
This example shows how to prevent premature garbage collection of objects when the underlying C++ class returns a pointer or reference to a member variable. The example is a direct equivalent to this Java equivalent.
Consider the following C++ code:
struct Wheel {
int size;
Wheel(int sz = 0) : size(sz) {}
};
class Bike {
Wheel wheel;
public:
Bike(int val) : wheel(val) {}
Wheel& getWheel() { return wheel; }
};
and the following usage from C# after running the code through SWIG:
Wheel wheel = new Bike(10).getWheel();
Console.WriteLine("wheel size: " + wheel.size);
// Simulate a garbage collection
global::System.GC.Collect();
global::System.GC.WaitForPendingFinalizers();
global::System.Console.WriteLine("wheel size: " + wheel.size);
Don’t be surprised that if the resulting output gives strange results such as…
wheel size: 10
wheel size: 135019664
What has happened here is the garbage collector has collected the
Bike instance as it doesn’t think it is needed any more. The proxy
instance, wheel, contains a reference to memory that was deleted
when the Bike instance was collected. In order to prevent the
garbage collector from collecting the Bike instance a reference to
the Bike must be added to the wheel instance. You can do this by
adding the reference when the getWheel() method is called using the
following typemaps.
%typemap(cscode) Wheel %{
// Ensure that the GC doesn't collect any Bike instance set from C#
private Bike bikeReference;
internal void addReference(Bike bike) {
bikeReference = bike;
}
%}
// Add a C# reference to prevent premature garbage collection and resulting use
// of dangling C++ pointer. Intended for methods that return pointers or
// references to a member variable.
%typemap(csout, excode=SWIGEXCODE) Wheel& getWheel {
global::System.IntPtr cPtr = $imcall;$excode
$csclassname ret = null;
if (cPtr != global::System.IntPtr.Zero) {
ret = new $csclassname(cPtr, $owner);
ret.addReference(this);
}
return ret;
}
The code in the first typemap gets added to the Wheel proxy class.
The code in the second typemap constitutes the bulk of the code in the
generated getWheel() function:
public class Wheel : global::System.IDisposable {
...
// Ensure that the GC doesn't collect any Bike instance set from C#
private Bike bikeReference;
internal void addReference(Bike bike) {
bikeReference = bike;
}
}
public class Bike : global::System.IDisposable {
...
public Wheel getWheel() {
global::System.IntPtr cPtr = examplePINVOKE.Bike_getWheel(swigCPtr);
Wheel ret = null;
if (cPtr != global::System.IntPtr.Zero) {
ret = new Wheel(cPtr, false);
ret.addReference(this);
}
return ret;
}
}
Note the addReference call.
Memory management for objects passed to the C++ layer
The example is a direct equivalent to this Java equivalent. Managing memory can be tricky when using C++ and C# proxy classes. The previous example shows one such case and this example looks at memory management for a class passed to a C++ method which expects the object to remain in scope after the function has returned. Consider the following two C++ classes:
struct Element {
int value;
Element(int val) : value(val) {}
};
class Container {
Element* element;
public:
Container() : element(0) {}
void setElement(Element* e) { element = e; }
Element* getElement() { return element; }
};
and usage from C++
Container container;
Element element(20);
container.setElement(&element);
cout << "element.value: " << container.getElement()->value << endl;
and more or less equivalent usage from C#
Container container = new Container();
Element element = new Element(20);
container.setElement(element);
The C++ code will always print out 20, but the value printed out may not be this in the C# equivalent code. In order to understand why, consider a garbage collection occurring…
Container container = new Container();
Element element = new Element(20);
container.setElement(element);
Console.WriteLine("element.value: " + container.getElement().value);
// Simulate a garbage collection
global::System.GC.Collect();
global::System.GC.WaitForPendingFinalizers();
global::System.Console.WriteLine("element.value: " + container.getElement().value);
The temporary element created with new Element(20) could get garbage
collected which ultimately means the container variable is holding a
dangling pointer, thereby printing out any old random value instead of
the expected value of 20. One solution is to add in the appropriate
references in the C# layer…
public class Container : global::System.IDisposable {
...
// Ensure that the GC doesn't collect any Element set from C#
// as the underlying C++ class stores a shallow copy
private Element elementReference;
public void setElement(Element e) {
examplePINVOKE.Container_setElement(swigCPtr, Element.getCPtr(e));
elementReference = e;
}
}
The following typemaps can be used to generate this code:
%typemap(cscode) Container %{
// Ensure that the GC doesn't collect any Element set from C#
// as the underlying C++ class stores a shallow copy
private Element elementReference;
%}
%typemap(csin,
post=" elementReference = $csinput;"
) Element *e "Element.getCPtr($csinput)"
The ‘cscode’ typemap simply adds in the specified code into the C# proxy
class. The ‘csin’ typemap matches the input parameter type and name for
the setElement method and the ‘post’ typemap attribute allows adding
code after the PInvoke call. The ‘post’ code is generated into a finally
block after the PInvoke call so the resulting code isn’t quite as
mentioned earlier, setElement is actually:
public void setElement(Element e) {
try {
examplePINVOKE.Container_setElement(swigCPtr, Element.getCPtr(e));
} finally {
elementReference = e;
}
}
Date marshalling using the csin typemap and associated attributes
The NaN Exception example is
a simple example of the “javain” typemap and its ‘pre’ attribute. This
example demonstrates how a C++ date class, say CDate, can be mapped
onto the standard .NET date class, System.DateTime by using the
‘pre’, ‘post’ and ‘pgcppname’ attributes of the “csin” typemap (the C#
equivalent to the “javain” typemap). The example is an equivalent to the
Java Date marshalling example. The
idea is that the System.DateTime is used wherever the C++ API uses a
CDate. Let’s assume the code being wrapped is as follows:
class CDate {
public:
CDate();
CDate(int year, int month, int day);
int getYear();
int getMonth();
int getDay();
...
};
struct Action {
static int doSomething(const CDate &dateIn, CDate &dateOut);
Action(const CDate &date, CDate &dateOut);
};
Note that dateIn is const and therefore read only and dateOut is
a non-const output type.
First let’s look at the code that is generated by default, where the C#
proxy class CDate is used in the proxy interface:
public class Action : global::System.IDisposable {
...
public Action(CDate dateIn, CDate dateOut)
: this(examplePINVOKE.new_Action(CDate.getCPtr(dateIn), CDate.getCPtr(dateOut)), true) {
if (examplePINVOKE.SWIGPendingException.Pending)
throw examplePINVOKE.SWIGPendingException.Retrieve();
}
public int doSomething(CDate dateIn, CDate dateOut) {
int ret = examplePINVOKE.Action_doSomething(swigCPtr,
CDate.getCPtr(dateIn),
CDate.getCPtr(dateOut));
if (examplePINVOKE.SWIGPendingException.Pending)
throw examplePINVOKE.SWIGPendingException.Retrieve();
return ret;
}
}
The CDate & and const CDate & C# code is generated from the
following two default typemaps:
%typemap(cstype) SWIGTYPE & "$csclassname"
%typemap(csin) SWIGTYPE & "$csclassname.getCPtr($csinput)"
where ‘$csclassname’ is translated into the proxy class name, CDate
and ‘$csinput’ is translated into the name of the parameter, eg
dateIn. From C#, the intention is then to call into a modified API
with something like:
System.DateTime dateIn = new System.DateTime(2011, 4, 13);
System.DateTime dateOut = new System.DateTime();
// Note in calls below, dateIn remains unchanged and dateOut
// is set to a new value by the C++ call
Action action = new Action(dateIn, out dateOut);
dateIn = new System.DateTime(2012, 7, 14);
To achieve this mapping, we need to alter the default code generation
slightly so that at the C# layer, a System.DateTime is converted
into a CDate. The intermediary layer will still take a pointer to
the underlying CDate class. The typemaps to achieve this are shown
below.
%typemap(cstype) const CDate & "System.DateTime"
%typemap(csin,
pre=" CDate temp$csinput = new CDate($csinput.Year, $csinput.Month, $csinput.Day);"
) const CDate &
"$csclassname.getCPtr(temp$csinput)"
%typemap(cstype) CDate & "out System.DateTime"
%typemap(csin,
pre=" CDate temp$csinput = new CDate();",
post=" $csinput = new System.DateTime(temp$csinput.getYear(),"
" temp$csinput.getMonth(), temp$csinput.getDay(), 0, 0, 0);",
cshin="out $csinput"
) CDate &
"$csclassname.getCPtr(temp$csinput)"
The resulting generated proxy code in the Action class follows:
public class Action : global::System.IDisposable {
...
public int doSomething(System.DateTime dateIn, out System.DateTime dateOut) {
CDate tempdateIn = new CDate(dateIn.Year, dateIn.Month, dateIn.Day);
CDate tempdateOut = new CDate();
try {
int ret = examplePINVOKE.Action_doSomething(swigCPtr,
CDate.getCPtr(tempdateIn),
CDate.getCPtr(tempdateOut));
if (examplePINVOKE.SWIGPendingException.Pending)
throw examplePINVOKE.SWIGPendingException.Retrieve();
return ret;
} finally {
dateOut = new System.DateTime(tempdateOut.getYear(),
tempdateOut.getMonth(), tempdateOut.getDay(), 0, 0, 0);
}
}
static private global::System.IntPtr SwigConstructAction(System.DateTime dateIn, out System.DateTime dateOut) {
CDate tempdateIn = new CDate(dateIn.Year, dateIn.Month, dateIn.Day);
CDate tempdateOut = new CDate();
try {
return examplePINVOKE.new_Action(CDate.getCPtr(tempdateIn), CDate.getCPtr(tempdateOut));
} finally {
dateOut = new System.DateTime(tempdateOut.getYear(),
tempdateOut.getMonth(), tempdateOut.getDay(), 0, 0, 0);
}
}
public Action(System.DateTime dateIn, out System.DateTime dateOut)
: this(Action.SwigConstructAction(dateIn, out dateOut), true) {
if (examplePINVOKE.SWIGPendingException.Pending)
throw examplePINVOKE.SWIGPendingException.Retrieve();
}
}
A few things to note:
The “cstype” typemap has changed the parameter type to
System.DateTimeinstead of the default generatedCDateproxy.The non-const
CDate &type is marshalled as a reference parameter in C# as the date cannot be explicitly set once the object has been created, so a new object is created instead.The code in the ‘pre’ attribute appears before the intermediary call (
examplePINVOKE.new_Action/examplePINVOKE.Action_doSomething).The code in the ‘post’ attribute appears after the intermediary call.
A try .. finally block is generated with the intermediary call in the try block and ‘post’ code in the finally block. The alternative of just using a temporary variable for the return value from the intermediary call and the ‘post’ code being inserted before the return statement is not possible given that the intermediary call and method return comes from a single source (the “csout” typemap).
The temporary variables in the “csin” typemaps are called
temp$csin, where “$csin” is replaced with the parameter name. “$csin” is used to mangle the variable name so that more than oneCDate &type can be used as a parameter in a method, otherwise two or more local variables with the same name would be generated.The use of the “csin” typemap causes a constructor helper function (
SwigConstructAction) to be generated. This allows C# code to be called before the intermediary call made in the constructor initialization list.The ‘cshin’ attribute is required for the
SwigConstructActionconstructor helper function so that the 2nd parameter is declared asout dateOutinstead of justdateOut.
So far we have considered the date as an input only and an output only
type. Now let’s consider CDate * used as an input/output type.
Consider the following C++ function which modifies the date passed in:
void addYears(CDate *pDate, int years) {
*pDate = CDate(pDate->getYear() + years, pDate->getMonth(), pDate->getDay());
}
If usage of CDate * commonly follows this input/output pattern,
usage from C# like the following
System.DateTime christmasEve = new System.DateTime(2000, 12, 24);
example.addYears(ref christmasEve, 10); // christmasEve now contains 2010-12-24
will be possible with the following CDate * typemaps
%typemap(cstype, out="System.DateTime") CDate * "ref System.DateTime"
%typemap(csin,
pre=" CDate temp$csinput = new CDate($csinput.Year, $csinput.Month, $csinput.Day);",
post=" $csinput = new System.DateTime(temp$csinput.getYear(),"
" temp$csinput.getMonth(), temp$csinput.getDay(), 0, 0, 0);",
cshin="ref $csinput"
) CDate *
"$csclassname.getCPtr(temp$csinput)"
Globals are wrapped by the module class and for a module called example, the typemaps result in the following code:
public class example {
public static void addYears(ref System.DateTime pDate, int years) {
CDate temppDate = new CDate(pDate.Year, pDate.Month, pDate.Day);
try {
examplePINVOKE.addYears(CDate.getCPtr(temppDate), years);
} finally {
pDate = new System.DateTime(temppDate.getYear(), temppDate.getMonth(), temppDate.getDay(),
0, 0, 0);
}
}
...
}
The following typemap is the same as the previous but demonstrates how a
using block can be used for the temporary variable. The only change to
the previous typemap is the introduction of the ‘terminator’ attribute
to terminate the using block. The subtractYears method is nearly
identical to the above addYears method.
%typemap(csin,
pre=" using (CDate temp$csinput = new CDate($csinput.Year, $csinput.Month, $csinput.Day)) {",
post=" $csinput = new System.DateTime(temp$csinput.getYear(),"
" temp$csinput.getMonth(), temp$csinput.getDay(), 0, 0, 0);",
terminator=" } // terminate temp$csinput using block",
cshin="ref $csinput"
) CDate *
"$csclassname.getCPtr(temp$csinput)"
void subtractYears(CDate *pDate, int years) {
*pDate = CDate(pDate->getYear() - years, pDate->getMonth(), pDate->getDay());
}
The resulting generated code shows the termination of the using
block:
public class example {
public static void subtractYears(ref System.DateTime pDate, int years) {
using (CDate temppDate = new CDate(pDate.Year, pDate.Month, pDate.Day)) {
try {
examplePINVOKE.subtractYears(CDate.getCPtr(temppDate), years);
} finally {
pDate = new System.DateTime(temppDate.getYear(), temppDate.getMonth(), temppDate.getDay(),
0, 0, 0);
}
} // terminate temppDate using block
}
...
}
A date example demonstrating marshalling of C# properties
The previous section looked at converting a C++ date class to
System.DateTime for parameters. This section extends this idea so
that the correct marshalling is obtained when wrapping C++ variables.
Consider the same CDate class from the previous section and a global
variable:
CDate ImportantDate = CDate(1999, 12, 31);
The aim is to use System.DateTime from C# when accessing this date
as shown in the following usage where the module name is ‘example’:
example.ImportantDate = new System.DateTime(2000, 11, 22);
System.DateTime importantDate = example.ImportantDate;
Console.WriteLine("Important date: " + importantDate);
When SWIG wraps a variable that is a class/struct/union, it is wrapped
using a pointer to the type for the reasons given in Structure data
members. The typemap type
required is thus CDate *. Given that the previous section already
designed CDate * typemaps, we’ll use those same typemaps plus the
‘csvarin’ and ‘csvarout’ typemaps.
%typemap(cstype, out="System.DateTime") CDate * "ref System.DateTime"
%typemap(csin,
pre=" CDate temp$csinput = new CDate($csinput.Year, $csinput.Month, $csinput.Day);",
post=" $csinput = new System.DateTime(temp$csinput.getYear(),"
" temp$csinput.getMonth(), temp$csinput.getDay(), 0, 0, 0);",
cshin="ref $csinput"
) CDate *
"$csclassname.getCPtr(temp$csinput)"
%typemap(csvarin, excode=SWIGEXCODE2) CDate * %{
/* csvarin typemap code */
set {
CDate temp$csinput = new CDate($csinput.Year, $csinput.Month, $csinput.Day);
$imcall;$excode
} %}
%typemap(csvarout, excode=SWIGEXCODE2) CDate * %{
/* csvarout typemap code */
get {
global::System.IntPtr cPtr = $imcall;
CDate tempDate = (cPtr == global::System.IntPtr.Zero) ? null : new CDate(cPtr, $owner);$excode
return new System.DateTime(tempDate.getYear(), tempDate.getMonth(), tempDate.getDay(),
0, 0, 0);
} %}
For a module called example, the typemaps result in the following code:
public class example {
public static System.DateTime ImportantDate {
/* csvarin typemap code */
set {
CDate tempvalue = new CDate(value.Year, value.Month, value.Day);
examplePINVOKE.ImportantDate_set(CDate.getCPtr(tempvalue));
}
/* csvarout typemap code */
get {
global::System.IntPtr cPtr = examplePINVOKE.ImportantDate_get();
CDate tempDate = (cPtr == global::System.IntPtr.Zero) ? null : new CDate(cPtr, false);
return new System.DateTime(tempDate.getYear(), tempDate.getMonth(), tempDate.getDay(),
0, 0, 0);
}
}
...
}
Some points to note:
The property set comes from the ‘csvarin’ typemap and the property get comes from the ‘csvarout’ typemap.
The type used for the property comes from the ‘cstype’ typemap. This particular example has the ‘out’ attribute set in the typemap and as it is specified, it is used in preference to the type in the typemap body. This is because the type in the ‘out’ attribute can never include modifiers such as ‘ref’, thereby avoiding code such as
public static ref System.DateTime ImportantDate { ..., which would of course not compile.The
$excodespecial variable expands to nothing as there are no exception handlers specified in any of the unmanaged code typemaps (in fact the marshalling was done using the default unmanaged code typemaps.)The
$imcalltypemap expands to the appropriate intermediary method call in theexamplePINVOKEclass.The
$csinputspecial variable in the ‘csin’ typemap always expands tovaluefor properties. In this case$csclassname.getCPtr(temp$csinput)expands toCDate.getCPtr(tempvalue).The ‘csin’ typemap has ‘pre’, ‘post’ and ‘cshin’ attributes, and these are all ignored in the property set. The code in these attributes must instead be replicated within the ‘csvarin’ typemap. The line creating the
temp$csinputvariable is such an example; it is identical to what is in the ‘pre’ attribute.
Date example demonstrating the ‘pre’ and ‘post’ typemap attributes for directors
The ‘pre’ and ‘post’ attributes in the “csdirectorin” typemap act like the attributes of the same name in the “csin” typemap. For example if we modify the Date marshalling example like this:
class CDate {
...
void setYear(int);
void setMonth(int);
void setDay(int);
};
struct Action {
virtual void someCallback(CDate &date);
virtual ~Action();
...
};
and declare %feature ("director") for the Action class, we would
have to define additional marshalling rules for CDate & parameter.
The typemap may look like this:
%typemap(csdirectorin,
pre="System.DateTime temp$iminput = new System.DateTime();",
post="CDate temp2$iminput = new CDate($iminput, false);\n"
"temp2$iminput.setYear(tempdate.Year);\n"
"temp2$iminput.setMonth(tempdate.Month);\n"
"temp2$iminput.setDay(tempdate.Day);"
) CDate &date "out temp$iminput"
The generated proxy class code will then contain the following wrapper
for calling user-overloaded someCallback():
...
private void SwigDirectorMethodsomeCallback(global::System.IntPtr date) {
System.DateTime tempdate = new System.DateTime();
try {
someCallback(out tempdate);
} finally {
// we create a managed wrapper around the existing C reference, just for convenience
CDate temp2date = new CDate(date, false);
temp2date.setYear(tempdate.Year);
temp2date.setMonth(tempdate.Month);
temp2date.setDay(tempdate.Day);
}
}
...
Pay special attention to the memory management issues, using these attributes.
Turning proxy classes into partial classes
C# supports the notion of partial classes whereby a class definition can
be split into more than one file. It is possible to turn the wrapped C++
class into a partial C# class using the csclassmodifiers typemap.
Consider a C++ class called ExtendMe:
class ExtendMe {
public:
int Part1() { return 1; }
};
The default C# proxy class generated is:
public class ExtendMe : global::System.IDisposable {
...
public int Part1() {
...
}
}
The default csclassmodifiers typemap shipped with SWIG is
%typemap(csclassmodifiers) SWIGTYPE "public class"
Note that the type used is the special catch all type SWIGTYPE. If
instead we use the following typemap to override this for just the
ExtendMe class:
%typemap(csclassmodifiers) ExtendMe "public partial class"
The C# proxy class becomes a partial class:
public partial class ExtendMe : global::System.IDisposable {
...
public int Part1() {
...
}
}
You can then of course declare another part of the partial class elsewhere, for example:
public partial class ExtendMe : global::System.IDisposable {
public int Part2() {
return 2;
}
}
and compile the following code:
ExtendMe em = new ExtendMe();
Console.WriteLine("part1: {0}", em.Part1());
Console.WriteLine("part2: {0}", em.Part2());
demonstrating that the class contains methods calling both unmanaged
code - Part1() and managed code - Part2(). The following example
is an alternative approach to adding managed code to the generated proxy
class.
Turning proxy classes into sealed classes
The technique in the previous section can be used to make the proxy
class a sealed class. Consider a C++ class NotABaseClass that you
don’t want to be derived from in C#:
struct NotABaseClass {
NotABaseClass();
~NotABaseClass();
};
The default C# proxy class method generated with Dispose method is:
public class NotABaseClass : global::System.IDisposable {
...
public virtual void Dispose() {
...
}
}
The csclassmodifiers typemap can be used to modify the class
modifiers and the csmethodmodifiers feature can be used on the
destructor to modify the proxy’s Dispose method:
%typemap(csclassmodifiers) NotABaseClass "public sealed class"
%csmethodmodifiers NotABaseClass::~NotABaseClass "public /*virtual*/";
The relevant generated code is thus:
public sealed class NotABaseClass : global::System.IDisposable {
...
public /*virtual*/ void Dispose() {
...
}
}
Any attempt to derive from the NotABaseClass in C# will result in a
C# compiler error, for example:
public class Derived : NotABaseClass {
};
runme.cs(6,14): error CS0509: `Derived': cannot derive from sealed type `NotABaseClass'
Finally, if you get a warning about use of ‘protected’ in the generated base class:
NotABaseClass.cs(14,18): warning CS0628: `NotABaseClass.swigCMemOwn': new protected member declared in sealed class
Either suppress the warning or modify the generated code by copying and tweaking the default ‘csbody’ typemap code in csharp.swg by modifying swigCMemOwn to not be protected.
Extending proxy classes with additional C# code
The previous example showed how to use partial classes to add
functionality to a generated C# proxy class. It is also possible to
extend a wrapped struct/class with C/C++ code by using the %extend
directive. A third approach
is to add some C# methods into the generated proxy class with the
cscode typemap. If we declare the following typemap before SWIG
parses the ExtendMe class used in the previous example
%typemap(cscode) ExtendMe %{
public int Part3() {
return 3;
}
%}
The generated C# proxy class will instead be:
public class ExtendMe : global::System.IDisposable {
...
public int Part3() {
return 3;
}
public int Part1() {
...
}
}
Underlying type for enums
C# enums use int as the underlying type for each enum item. If you wish
to change the underlying type to something else, then use the csbase
typemap. For example when your C++ code uses a value larger than int,
this is necessary as the C# compiler will not compile values which are
too large to fit into an int. Here is an example:
%typemap(csbase) BigNumbers "uint"
%inline %{
enum BigNumbers { big=0x80000000, bigger };
%}
The generated enum will then use the given underlying type and compile correctly:
public enum BigNumbers : uint {
big = 0x80000000,
bigger
}